VR/AR specialized company where I directed projects for big companies like Enedis or Merck.
Worked as a game designer and project manager.
2017 - Open Mind Innovation
Serious game/therapeutic VR game using numerous biofeedbacks, with the goal of teaching users to better manage their stress level.
Worked as a game designer, project manager, and recruiter for the newly formed development team.
2016 - Sweet Arsenic
Co-creation of Sweet Arsenic studios in Paris, and work on our first project: Resilience.
Worked as a game designer, level designer and creative director.
2016 - Koalabs - Syberia 3
Third part of the adventures of Kate Walker, Syberia 3 is an adventure game based on the universe created by Benoit Sokal.
Worked on level design, integration and scripting on Unity.
2012 - Game of Thrones RPG - Cyanide Studio
Based on George R.R. Martin’s best-selling ‘A Song of Ice and Fire’ series, this RPG for PC and HD consoles gives the
player control over different heroes whose paths are destined to cross.
Worked as a Quest Designer. Wrote quests, npc background and dialogues, and took care of implementation debugging and
cameras.
2010 - PaperPlane - ENJMIN (student project)
PaperPlane is a video game where you fly a paper airplane through typical childhood memories. You give life back to
these memories by flying close to them, through them or around them. Enabling those memories give access to little
sketches which put some movement to the landscape.
Worked as a usability expert. Directed about 50 playtests and suggestions based on this feedback to help improve the game.
Also worked on the interface and mapping.
2011 IGF Student Showcase Winner and 2010 Student Milthon Award.
2009 - Kirimurê - Bahia Federal University (Brazil)
Virtual visit of the city of Salvador de Bahia as it was in 1551 when built. You play as a native who ran away when the
Europeans came in Brazil several years ago. Now you are looking for information in a 3D rebuilt Salvador.
Worked as a game designer and usability expert.
Education
Degrees
2010 - Master of games and interactive medias (ENJMIN) - Angoulême (France)
2007 - Biology BA (BGSTU) Université Paul Sabatier - Toulouse (France)
2003 - Baccalauréat S (Science) Lycée Emilie de Rodat - Toulouse (France)
Internships
2010 (April to October) - Cyanide Studio, as a quest designer on Game of Thrones. I've been hired on the project
afterwards.
2009 (July to September) - Bahia Federal University, Brazil, on the Kirimurê project.
2002 - Studio des Plantes (advertisement). Learned Photoshop.
1999 - Thuriès Magazine. Initiation to graphic design, got an article published in the June 1999 issue of the magazine.